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Green Lantern Java Game 320x240 Upd Verified Today

// 3. Move Projectiles for (int i = 0; i < projectiles.size(); i++) Projectile p = (Projectile) projectiles.elementAt(i); p.move(); if (p.y < 0) projectiles.removeElementAt(i);

public GreenLanternGame() display = Display.getDisplay(this); canvas = new GameScreen(); exitCommand = new Command("Exit", Command.EXIT, 0); canvas.addCommand(exitCommand); canvas.setCommandListener(this); green lantern java game 320x240 upd

obstacleX = rand.nextInt(280); scrollY = 0; i++) Projectile p = (Projectile) projectiles.elementAt(i)