A new, advanced feature that allows users to import static 3D meshes (OBJ, FBX) from sources like ZBrush or photogrammetry scans (e.g., Polycam) and wrap them onto CC4's animatable topology. Key Technical Features Precision Alignment: Users can place up to 35 landmark points
This newer feature allows users to import raw 3D scans or sculpts from external software. Through a five-step wrapping process—which includes aligning landmark points like the eyes and mouth—Headshot 2.0 converts static geometry into an animatable CC4 avatar. It is remarkably tolerant of "flawed" models, making it a go-to solution for processing photogrammetry scans. Precision Refinement and Customization headshot plugin 201 l character creator44cgpzip work