The Filtering Environment does limit the rate of remote events or the complexity of server-side callbacks. Therefore:
-- Loop to perform a large number of tasks while tick() - startTime < LagDuration do for _ = 1, TaskCount do -- Simulate work by adding two numbers local a, b = 1, 2 local _ = a + b end -- Introduce a short delay to control the loop rate wait(TaskDelay) end print("Lag period ended.") end fe server lagger script op roblox scripts