-v0.7- By Bigboy Projects | Back Again
-v0.7- By Bigboy Projects | Back Again
: Progression is often tied to visiting specific locations at different times of the day (Morning, Afternoon, Evening, Night).
Yellow lights act as checkpoints. Reaching these is vital as the game does not offer a traditional save-anywhere feature. 🗺️ v0.7 Walkthrough & Progression Back Again -v0.7- By BigBoy Projects
Moving at high speed allows for longer gaps to be cleared. : Progression is often tied to visiting specific
In previous versions, Lillian was largely an antagonist—a cold figure who had moved on. Version 0.7 finally uncovers her side of the story. Through a series of flashbacks (which are now interactive memories rather than passive cutscenes), players learn that Lillian was also touched by the chrono-watch’s energy years ago. Her abandonment of Alex was not malice but a desperate attempt to prevent him from entering the loop in the first place. The new "Memory Lane" choices allow players to either mend this rift or deepen the betrayal, with 0.7 showing immediate consequences for both paths. 🗺️ v0