, version 0.16 was a foundational beta update that expanded the game's roster and technical stability. New Character: , introducing new story branches and dialogue options. Platform Availability: The update provided dedicated builds for Technical Fixes:
: The entire game is played through a virtual phone interface, utilizing chat apps, image galleries, and notification pop-ups to drive the narrative. Branching Narrative ntr phone v016 by shybox repack
: While reviewers on Itch.io find the art high-quality, some critics note that the adult content is relatively sparse (1–2 NSFW images per episode), making it more of a slow-burn narrative than a high-frequency eroge. , version 0
Originally developed by (the creator of BootNTR), NTR Phone is a remote control application for the Nintendo 3DS. Once installed, it allows you to control your 3DS wirelessly using a separate Android device. Think of it as a wireless controller bridge. However, its functionality goes far beyond simple button mapping. Branching Narrative : While reviewers on Itch
Shybox implemented various bugfixes and code improvements to enhance stability across different devices.
The NTR Phone V016 is a customized smartphone that has been repackaged by Shybox, a renowned entity in the mobile modification community. This device is based on the original NTR phone but comes with significant upgrades and enhancements, making it a unique offering in the market.
Based on Laravel 5
Additional features always being planned/researched
"git" involved
Announcing (belatedly) Coaster CMS version 5.5...
So, somewhat belatedly we have launched Coaster CMS version 5.5, which is now based on Laravel v5.5 (LTS) and mostly includes a major "under the hood" update that will make Coaster more stable and als...
Coaster CMS v5.4 is here
So, Coaster CMS v5.4 has arrived and I'm just going to give you an overview of the new features. We think this update will really help people grasp the concepts around Coaster and give you ideas o...
Where is Data Stored in Coaster CMS
We've had a couple of discussions recently with people trying to understand the data structure of Coaster and more specifically, where data is stored in Coaster CMS and I thought I'd summarise some of...