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is a specialized masterclass designed to bridge the gap between animating a single hero character and managing complex, interactive scenes involving two or more performers. While many tutorials focus on the mechanics of a single walk cycle or jump, this curriculum tackles the logistical and artistic hurdles of spatial awareness, physical contact, and shared performance. The Philosophy of Shared Space At the heart of multi-character animation is the concept of interdependence

: Never animate directly in a file containing the rig. Using File > Create Reference

This course is for:

Multi-character isn't just about two. It's about crowds. Coloso handles this via .

Let’s demystify a common nightmare:

The curriculum is designed to transform the intimidating process of animating multiple characters into a clear, manageable workflow using Autodesk Maya Core Course Workflow

Demystifying Multi-Character Animation in Maya: A Coloso-Inspired Approach

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