: Native FOV scaling is limited in this engine. While the resolution fix expands the view, some weapon models may still appear slightly "zoomed" or stretched compared to their 4:3 counterparts.
If you prefer not to download external DLL files or if the widescreen fix crashes your game, you can manually hex edit the executable. This method changes the internal resolution limit but (they may remain stretched). conflict global storm widescreen fix top
You will find a block of data that looks like this: 80 02 00 00 E0 01 00 00 00 04 00 00 00 03 00 00 : Native FOV scaling is limited in this engine
39 8E E3 3F